Initialize engine version: 5.6.1f1 (2860b30f0b54)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R7 200 Series (ID=0x6613)
    Vendor:   ATI
    VRAM:     2026 MB
    Driver:   22.19.157.3
Begin MonoManager ReloadAssembly
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-Boo-firstpass.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-Boo-firstpass.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Benchy.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Benchy.dll into Unity Child Domain
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Mono.Cecil.dll (this message is harmless)
Loading H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\Mono.Cecil.dll into Unity Child Domain
- Completed reload, in  0.026 seconds
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: H:\迅雷下载\Super Bunny Man\Super Bunny Man_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.988791 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2608 -> priority: 1 
  Thread -> id: 2bbc -> priority: 1 
[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x016149D9 (Super Bunny Man) 
0x01F6432E (Super Bunny Man) 
0x01EC9F60 (Super Bunny Man) 
0x01EB0622 (Super Bunny Man) 
0x0160C97E (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "Cube_005". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x0160C9CA (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 54)

[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x016149D9 (Super Bunny Man) 
0x01F6432E (Super Bunny Man) 
0x01EC9F60 (Super Bunny Man) 
0x01EB0622 (Super Bunny Man) 
0x0160C97E (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "Cube_003". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x0160C9CA (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 54)

[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x016149D9 (Super Bunny Man) 
0x01F6432E (Super Bunny Man) 
0x01EC9F60 (Super Bunny Man) 
0x01EB0622 (Super Bunny Man) 
0x0160C97E (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "Cube_004". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x0160C9CA (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 54)

[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x016149D9 (Super Bunny Man) 
0x01F6432E (Super Bunny Man) 
0x01EC9F60 (Super Bunny Man) 
0x01EB0622 (Super Bunny Man) 
0x0160C97E (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "Cube_002". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x0160C9CA (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 54)

[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x016149D9 (Super Bunny Man) 
0x01F6432E (Super Bunny Man) 
0x01EC9F60 (Super Bunny Man) 
0x01EB0622 (Super Bunny Man) 
0x0160C97E (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "Cube_001". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x0160C9CA (Super Bunny Man) 
0x0160CC4E (Super Bunny Man) 
0x01B139B7 (Super Bunny Man) 
0x01AD4523 (Super Bunny Man) 
0x0176A7BC (Super Bunny Man) 
0x01928DE0 (Super Bunny Man) 
0x019284C3 (Super Bunny Man) 
0x0192882B (Super Bunny Man) 
0x019C0956 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename:  Line: 54)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.621274 ms
FMOD Studio: Creating runtime system instance
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x01A96FFC (Super Bunny Man) 
0x06467425 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x064673C6 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x06467289 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x06467149 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x064669BF (Mono JIT Code) FMODUnity.RuntimeManager:Initialiase (bool)
0x06465828 (Mono JIT Code) FMODUnity.RuntimeManager:get_Instance ()
0x06465563 (Mono JIT Code) FMODUnity.RuntimeManager:SetListenerLocation (UnityEngine.GameObject,UnityEngine.Rigidbody)
0x06464CE7 (Mono JIT Code) FMODUnity.StudioListener:OnEnable ()
0x06419461 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1808 (mono) mono_set_defaults
0x1005D887 (mono) mono_runtime_invoke
0x019335A0 (Super Bunny Man) 
0x019301B2 (Super Bunny Man) 
0x01AD6F2E (Super Bunny Man) 
0x01AD957D (Super Bunny Man) 
0x016489CA (Super Bunny Man) 
0x01AD771A (Super Bunny Man) 
0x01939FC2 (Super Bunny Man) 
0x0193B191 (Super Bunny Man) 
0x0192708A (Super Bunny Man) 
0x019296E3 (Super Bunny Man) 
0x01928B3A (Super Bunny Man) 
0x0180A85A (Super Bunny Man) 
0x0145761A (Super Bunny Man) 
0x01C26088 (Super Bunny Man) 
0x01C63D04 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6461.
Total: 4.017384 ms (FindLiveObjects: 0.305008 ms CreateObjectMapping: 0.123799 ms MarkObjects: 3.560674 ms  DeleteObjects: 0.027582 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.621627 ms

Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 957.
Total: 1.084366 ms (FindLiveObjects: 0.050674 ms CreateObjectMapping: 0.048108 ms MarkObjects: 0.546513 ms  DeleteObjects: 0.438429 ms)

FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x01A96FFC (Super Bunny Man) 
0x06467425 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x064673C6 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x06467289 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x06499E31 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x0647CDE4 (Mono JIT Code) FMODUnity.RuntimeManager:Update ()
0x06419461 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1808 (mono) mono_set_defaults
0x1005D887 (mono) mono_runtime_invoke
0x019335A0 (Super Bunny Man) 
0x019301B2 (Super Bunny Man) 
0x01AD6F2E (Super Bunny Man) 
0x01AD9181 (Super Bunny Man) 
0x01AD9197 (Super Bunny Man) 
0x0180AA21 (Super Bunny Man) 
0x0145761A (Super Bunny Man) 
0x01C26088 (Super Bunny Man) 
0x01C63D04 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

FMOD Studio: Destroying runtime system instance
0x01BECD2B (Super Bunny Man) 
0x01BEE45B (Super Bunny Man) 
0x01AE0A6B (Super Bunny Man) 
0x017E6E5A (Super Bunny Man) 
0x017E718A (Super Bunny Man) 
0x01A96FFC (Super Bunny Man) 
0x06467425 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
0x064673C6 (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x06467289 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x06467149 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x0649A0B3 (Mono JIT Code) FMODUnity.RuntimeManager:OnDestroy ()
0x06419461 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1808 (mono) mono_set_defaults
0x1005D887 (mono) mono_runtime_invoke
0x019335A0 (Super Bunny Man) 
0x019301B2 (Super Bunny Man) 
0x01930990 (Super Bunny Man) 
0x01AD6ABE (Super Bunny Man) 
0x01AD6DE8 (Super Bunny Man) 
0x0155E2F2 (Super Bunny Man) 
0x017FD174 (Super Bunny Man) 
0x01808F84 (Super Bunny Man) 
0x01ACF984 (Super Bunny Man) 
0x01AD0260 (Super Bunny Man) 
0x01448C77 (Super Bunny Man) 
0x0145761A (Super Bunny Man) 
0x01C26088 (Super Bunny Man) 
0x01C63D04 (Super Bunny Man) 
0x7544336A (kernel32) BaseThreadInitThunk
0x776F98F2 (ntdll) RtlInitializeExceptionChain
0x776F98C5 (ntdll) RtlInitializeExceptionChain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

